1 July 2015, Writing Ideas – New Novel, part 362, Computer Information, the Rising Action
Announcement: Ancient Light is delayed due to the economy. You can read more about it at http://www.ancientlight.com. Ancient Light includes the second edition of Aegypt plus Sister of Light and Sister of Darkness. I’ll keep you updated.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I’m using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I’ll keep you informed along the way.
The four plus one basic rules I employ when writing:
1. Don’t confuse your readers.
2. Entertain your readers.
3. Ground your readers in the writing.
4. Don’t show (or tell) everything.
5. Immerse yourself in the world of your writing.
All novels have five discrete parts:
1. The initial scene (the beginning)
2. The rising action
3. The climax
4. The falling action
5. The dénouement
The theme statement of my 25th novel, working title, Escape, is this: a girl in a fascist island nation will do anything to escape–a young cargo shuttle pilot not following the rules crashes on the island.
Here is the cover proposal for Lilly: Enchantment and the Computer. Lilly is my 24th novel.
The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action. I’m writing about the transition from the initial scene to the rising action of my newest novel, “Escape.” Escape is the working title. I’ll decide on the actual proposed title when I finish the novel. I’m at the nineteenth chapter right now. That means I’ve written about 380 pages. I’ve just finished writing the dénouement.
Let’s review my guidelines for conversation.
1. Cultural norms (greeting, introduction, small talk, big talk)
2. Logical response (characters must respond to each other in the conversation)
3. ID the speaker
4. Show us the picture of the conversation
5. Use contractions (most of the time)
6. What are you trying to say?
7. What is unsaid in the conversation?
8. Build the tone of the conversation.
9. Show don’t tell.
10. Keep proper names to a minimum.
I’m an advocate of using the/a scene input/output method to drive the rising action–in fact, to write any novel. I’ll describe this technique (and style) again if you are new to my blog or you missed it before.
I’ve used computers before in novels for characters to research information. I’ve also used computers for characters to communicate–mostly emails. In the extrapolated world of Freedom, the Party Members do not communicate often face to face. In their world, they have reduced human interaction between peers as much as possible. Most of their interaction is between slaves and servants (not that there is any real difference in Freedom).
In Freedom, the computer has replaced peer to peer interaction and involvement. This allows the Party Members to commit heinous crimes with no thought to facing their potential accusers. The computer, in the novel becomes a metaphor and an actual thing that allows humans to communicate without regard for any humanity. That’s not to say I see computers in a totally negative manner–Freedom is an extrapolation of communism. The use of computers to control and manipulate people is simply an extrapolation as well.
You can imagine that computers used in this fashion can allow Scott to infiltrate and manipulate the system himself–if all you need is a digital signature, then anything becomes possible in Freedom.